does great damage and suppresses from range 45.Īt guns are defensive and can cover a VP but I often lose them. The AT gun manpower was shifted into reinforcement and thanks to US strengths, I don't lose squads too much. I moved the muni to bazookas in my last few US games and made few or zero AT guns. I used to make zero bazookas (all 1 x BAR or 30 cal.) but seeing bazooka blobbing successful I changed my mind. OKW: Panther, Command Panther, Tiger II, Jadgpanzer, Jadgtigerīalance, huh? Or should I say there are many choices for USF. I noticed that USF have no AT power like others. On the other hand Tiger II, Tiger or Panther are tank destroyers better than M36 with good AI power also. Only M36 can handle the heaviest BUT it's useless againt inf. Tank destroyerS? I thnik is should be tank destroyer because M10 is to weak to call it like that, Sherman is a medium comprehensive tank, E8 might be tank destroyer but still at power is not impressive. It's better to get BAR and make AI inf + at gun and stuart as AT power.ĥ7mm AT gun is hmmmmm weaker than Pak40 and ZiS3 on paper but practically i never go below 300% when I get one. I never go for this, use only captain as counter against kubel, it's just too weak for late game and for middle game I have AT gun and/or Stuart.
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